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Pillars of Eternity II: Deadfire cancelled for Nintendo Switch four years after announcement

Back in 2018, Obsidian announced plans to bring its popular CRPGs, Pillars of Eternity and Pillars of Eternity 2, to the Nintendo Switch. The first game has been available on the platform for a while already, but unfortunately, plans to bring the sequel over have now been cancelled. 

Obsidian didn't handle the console ports for Pillars of Eternity II: Deadfire in-house. Instead, the studio teamed up with Paradox Arctic to develop the Xbox One, PS4 and Switch versions of the game. While the title did make its way to Xbox and PlayStation, the Switch release has now been cancelled.

Paradox Arctic studio, Versus Evil, was working on the port, but this week on the studio's community Discord server, the developers stated that after “much deliberation” the team has “decided not to move forward with Pillars of Eternity II: Deadfire for the Nintendo Switch”.

As players pointed out on Reddit, Versus Evil didn't have the best reputation amongst Pillars fans on Switch, as the first game's port stopped receiving updates and was left in a buggy state. Obsidian itself has not commented on the cancellation at this time, but given how much time has passed since the game's initial release, a Switch version of the game is likely no longer worth the investment.

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KitGuru Says: Based on current impressions of Pillars 1 on Switch, scrapping the sequel might be for the best, especially if some of those lingering performance problems can't be solved. At this point, Obsidian is done with Pillars of Eternity in CRPG form, but the lore and universe will carry forward into Obsidian's next major RPG, Avowed. 

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