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Redfall will run at 4K/30FPS on Xbox Series X, no ‘performance’ mode at launch

With the jump to the Xbox Series X/S, Microsoft made big promises about shifting the gameplay standard to 60FPS and enabling more 120FPS games on console. This has mostly held up so far, but unfortunately, one of its big 2023 exclusives, Redfall, will be letting us down in this department. 

Today, Arkane has confirmed that Redfall will only have a quality mode at launch, capped at 4K/30FPS on the Series X and 1440p/30FPS on the Series S. As a first-person shooter, this is not ideal, as the extra fluidity of 60FPS really helps with aiming and generally creates a far more enjoyable experience.

While Redfall will be launching without a performance mode, Arkane has clarified that it is working on a higher frame rate mode, which will be patched in sometime after launch. Unfortunately, there is no timeline for when to expect this update.

Redfall has also caught some flack recently for its always-online requirement, although the developers are also working on getting the game working offline as well. Much like the performance mode update, we don't have a timeline for offline play either.

Redfall releases for PC and Xbox Series X/S on the 2nd of May. It will be available to Xbox Game Pass subscribers on day-one.

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KitGuru Says: Arkane games don't tend to look like the most graphically demanding titles, but for some reason, they do seem to exhibit performance issues from time to time. Dishonored 2 immediately springs to mind in this regard. I have no doubt an Xbox Series X will be capable of running this game at 60FPS, but I'm very confused as to why this mode wasn't the primary focus for launch, rather than 4K/30, which is historically bad for first-person shooters. 

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