Respawn has been hard at work on patches for Star Wars Jedi: Survivor since launch. Today, the fourth patch for the game has arrived on PC, promising a number of PC-specific performance and bug fixes.
The patch, which became available on Xbox Series X/S and PS5 earlier in the week, targets a number of lingering issues, from graphical glitches to gameplay and audio bugs and crashes. Unfortunately, the patch is unlikely to fix all issues at once, but it is another step in the right direction.
Here are the patch notes:
- (PC only) Updated occlusion behaviour for raytracing, reducing idle time stalls.
- (PC only) Updated streaming budgets that will help alleviate traversal hitching.
- (PC only) Performance improvements for some VFX.
- (PC only) Updated data handling when toggling raytracing, improving non-raytraced performance.
- (PS5 only) Fixed an HDR value mismatch that would cause HDR setups to display incorrectly for PS5 users.
- Fixed various save state errors.
- Fixed a streaming issue that causes some streaming scenarios to end on a black screen.
- Fixed an issue where one of the vents did not properly activate in Stone Spires.
- Audio fix for a narrative moment where music was behaving incorrectly.
- Fixed lightsaber marks not displaying correctly in some scenarios.
- Fixed a scenario where the player could enter a progression-blocked state in the Lucrehulk.
- Fixed an elevator to prevent the player from falling through it and entering a progression-blocked state.
- Fixed a bug where Rayvis would become unbeatable.
- Fixed a severe animation issue that would break a late-game narrative sequence.
- Fixed a collision bug where players can get stuck inside a Meditation Chamber.
- Added a note explaining that some of BD-1’s abilities are not available while in combat.
- Improved text scrolling.
- Minor text translation fixes.
- Various crash fixes.
Respawn is also looking at more PC-specific fixes for future patches, including improved CPU core utilisation on newer Core i9 and Core i7 processors with efficiency cores, improved CPU and GPU utilisation with and without raytracing and a fix for gameplay hitching.
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KitGuru Says: Have any of you had a chance to try the game with the new patch yet? Have you noticed an improvement?