Back in December, Nintendo topped the iOS charts with the launch of Super Mario Run, the company’s first proper mobile game based on its most famous franchise. At the time, Super Mario Run was exclusive to iOS but that will be changing soon, with Android users able to get their hands on the game in March.
That three-month gap is quite large but with Super Mario Run still doing well on iOS, it should still see a high level of success when it hits Android. The news appeared on Nintendo’s official Twitter account first, including a link to the Google Play Store listing.
Obviously, you can’t actually download or buy Super Mario Run for Android just yet but you can ‘pre-register’ so that you get a notification once the app does become available in the store. Super Mario Run is free to download initially but after clearing the first three stages, you will need to cough up $9.99 for access to the rest of the game.
Over 40 million people have downloaded the game on iOS already, though we don’t know how many of those people went on to buy the full version. Super Mario Run is a familiar title, though you don’t get to control Mario’s movement directly, instead he will run at a preset speed and your job is to time jumps correctly to get through the levels and beat coin challenges.
KitGuru Says: Unfortunately due to Super Mario Run’s always online DRM, I haven’t had a chance to play much of it just yet. The key times I play games on my phone are when I’m travelling and away from stable internet and this form of DRM really defeats that purpose. Have any of you guys tried Super Mario Run yet? Will you be picking it up when it comes to Android?