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Titanfall 2 PC graphics options, features and requirements detailed

There has been some concern surrounding Titanfall 2 on the PC this time around, as Respawn Entertainment announced that PC gamers would not get a chance to test the game prior to launch, unlike those on console. However, it does seem that the PC version of the game is still a big focus, as today a lengthy blog post was released, detailing all of the PC graphics options, system requirements and other features.

First up, for minimum requirements, you are going to need an Intel Core i3, 8GB of RAM and a GTX 660 or Radeon HD 7850 graphics card. With this spec, you should be able to keep most of the details turned up and achieve 60 frames per second at 1600×900. The recommended spec is aimed at those looking for a maxed out experience at 1080p, while retaining a smooth 60 frames per second. For that, you will need an Intel Core i5 6600, 16GB of RAM and a GTX 1060 or Radeon RX 480 GPU.

If you have already made the jump to 4K, then Respawn has you covered there too. If you want to run Titanfall 2 with ultra settings at 4K and get a smooth 60 frames per second, then you will want an Intel Core i7 6700K, 16GB of RAM and a GTX 1080. The game is going to take up 45GB of storage space and it will run on Windows 7/8/8.1 and 10 since it uses DirectX 11.

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We are off to a good start with the detailed system requirements. However, the blog post doesn’t stop there as there is a long list of PC graphics options.

  • Anti-Aliasing – None, TSAA, MSAA (2x, 4x, 8x)
  • Ambient Occlusion – Enabled, Disabled
  • Aspect Ratio – 4:3, 16:9, 16:10, 21:9
  • Brightness – Slider
  • Display Mode – Fullscreen, Windowed
  • Dynamic Spot Shadows – Enabled, Disabled
  • Effects Detail – Low, Medium, High
  • FOV – Slider
  • Impact Marks – Disabled, Low, High
  • Model Detail – Low, Medium, High
  • Ragdolls – Low, Medium, High
  • Spot Shadow Detail – Disabled, Low, High, Very High
  • Sun Shadow Detail – Disabled, Low, High, Very High
  • Texture Filtering – Bilinear, Trilinear, Anisotropic (2x, 4x, 8x, 16x)
  • Texture Quality – Low, Medium, High, Very High, Insane
  • V-Sync – Off, Double-buffered, Triple-buffered,Adaptive, Adaptive Half-refresh, Dynamic V-Sync

For other options, you can expect support for 144Hz monitors, as well as 21:9 ultra-wide displays. You will get control over mouse acceleration, key rebindings and you will also get individual localisation to reduce the amount of audio files you need to download. There will be cloud saves, support for gamepads, text and voice chat and a solid anti-cheat system out of the box. So essentially, all the standards you would expect.

The whole blog post goes into great detail about the game and its PC build, so if you are interested in Titanfall 2, it is worth reading through.

KitGuru Says: While we aren’t getting a beta for the PC version of the game, it does look like Respawn is making an effort to show that it is taking the PC version seriously and isn’t just focussing on the console builds.

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