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WB mistakenly removed Denuvo from Gotham Knights

While Denuvo isn't as popular nowadays as it once was, several major publishers still use the anti-piracy protection for PC games. Gotham Knights launched earlier this month with Denuvo in place, until a patch earlier this week mistakenly removed it from the game. Now, Denuvo has been put back in place, creating an awkward situation. 

Since Denuvo was removed from Gotham Knights, that version of the game has now been shared and is fully accessible to pirates. They won't be able to use the latest updates, but for the most part, they now have unfettered access to the full game. Meanwhile, paying customers will be stuck with the DRM protection still in place, creating a situation where paying customers can feel punished, while pirates get the better end of the deal.

Denuvo has a reputation for being overly heavy. In some games, the performance difference with Denuvo on versus off is negligible, but in other titles, it has been known to cause high CPU usage and bog-down performance.

To make matters worse, Gotham Knights has shipped in a poor state from a performance standpoint. While the game isn't dragged down by glaring bugs and game-breaking issues, it doesn't run as well as you would expect for a game that doesn't look nearly as nice as its predecessor – Arkham Knight. However, this issue spans both the PC and console versions of the game. On consoles in particular, the decision to not include a 60FPS performance mode has caused quite a stir.

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KitGuru Says: Have any of you played Gotham Knights at all since launch? 

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