Home / Software & Gaming / Console / Insomniac Games reaffirms Spider-Man 2’s 2023 release date

Insomniac Games reaffirms Spider-Man 2’s 2023 release date

With Marvel’s Spider-Man Remastered now available on PC and Spider-Man Miles Morales soon to be on its way to the platform, many fans have turned to the future of the franchise, wondering just how well development on Spider-Man 2 is going. Though we have yet to get a proper look at the game, its development is said to be making “good progress”, with the team feeling confident in its 2023 release date.

In response to a number of users on Twitter who expressed concern at the lack of any Spider-Man 2 news since its initial announcement back in September of last year, the official Insomniac Games account offered a high-level update on development, saying:

“Don't [be worried about Spider-Man 2]. We're making good progress and it's still slated for 2023. Showing games takes time, effort, resources, and coordination.”

As mentioned, game development takes time, and while Insomniac Games is known for being rather fast, the studio has released a wide number of projects in a short amount of time, including Spider-Man; Miles Morales; remasters of both; PC releases for both and Ratchet & Clank Rift Apart – all since 2018.

With both Spider-Man and Miles Morales being developed primarily for the PS4 hardware, the prospect of Insomniac’s Spider-Man 2 targeting PS5 is exciting. While Insomniac seems confident that the game will be released next year, the studio has more than earned as much time as needed in order to ensure the game is as great as possible.

Discuss on our Facebook page HERE.

KitGuru says: Are you confident in Spider-Man 2’s release year? When do you think we’ll see more from the game? What Quarter do you think the game will release in? Let us know down below.

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.