For those tech readers who don’t always get time to check out our game related content at Kitguru gaming – here is a round up of content published in the last week.
Statistics will sometimes surprise you. After all, how many of you would have guessed that American female gamers would outnumber boys 17 and under? Going along those lines, there is another (possibly surprising) fact about the female gaming population – girls prefer video games over dolls…British girls that is.
Whether you’re scouring Craigslist for the greatest trade deals, striking deals as a result of NAFTA, or heck, even exchanging candy with your siblings or friends, trade is by no means dead. This fact is accentuated by the hiring of economists to study trade within video games.
There has been a lot of talk and hype over The Last of Us this past year, beginning with its unveiling at the Video Game Awards ceremony in the fall. As these marketing initiatives usually go, little by little more details have been released about the game that is quite possibly making its way into gaming history.
What will it take for video games to be taken seriously by the general public and critics of other mediums? This Gamasutra featured post describes what it will take for video games to achieve recognition as noteworthy as classic works of literature and film.
In a recent article, we noted the popularity that video games gained in the UK, surpassing dolls on the wish lists of young girls. Experts cite this as a beneficial trend, given the importance of technology in modern life. An US-based video game lab is taking this one step further, using video games to gauge the technological capabilities of students.