Home / Software & Gaming / Marvel Rivals hits new concurrent player record on Steam

Marvel Rivals hits new concurrent player record on Steam

NetEase Games' free-to-play hero shooter, Marvel Rivals, is showing no signs of slowing down. After a hugely successful first month with over 20 million players, the game has reached new heights with the launch of its Season 1.

Just days after the season's debut, Marvel Rivals has shattered its previous concurrent player record on Steam (via SteamDB), peaking at over 644,000 players. This surpasses the previous record of 480,000 and solidifies the game's position as a major contender in the hero shooter genre.

Season 1 of Marvel Rivals introduces two new characters (Mr Fantastic and Invisible Woman), a new map, a new game mode called Doom Match (free-for-all game mode), and plenty of in-game items and cosmetics. Alongside the new season, there's also a new Twitch Drops campaign where viewers can snag special drops, including a Hela outfit, a banner, and a spray.

Of course, no new season would be complete without a Battle Pass, and Marvel Rivals delivers with its Eternal Nightfall Luxury Battle Pass. Packing over twice the content of Season 0's Battle Pass, including ten new outfits, emotes, sprays, and more.

Although Marvel Rivals just got into Season 1, the game is already a success, and that has translated into impressive revenue figures. Estimates from Game Look suggest that Marvel Rivals generated over $100 million outside of China in its first month, with a total of $136 million including the Chinese market.

KitGuru says: Have you been playing Marvel Rivals? What do you think of it?

Become a Patron!

Check Also

Call of Duty COD

KitGuru Games: Predicting the Next Half a Decade of Call of Duty Releases

Benjamin Franklin (1706-1790) famously once said: “The three absolutes in life are death, taxes and a new Call of Duty coming out every single year”. Sure enough, the US founding father has yet to be proven wrong, with Activision and a dozen studios having ensured that come the tail-end of any given year, there will be a new COD ready to release. And so, what can we expect from the franchise later this year? What about 2027, 2028 or even 2030? By looking back at the past two decades of Call of Duty games, their trends, progression and regression, I believe I can predict the next 5 years worth of annual COD entries.