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New AMD graphics drivers disable Anti-Lag+ on all supported games

Following multiple complaints from players reporting their accounts were banned after using Anti-Lag+ in online games, AMD decided to avoid future issues by disabling the feature. The company removed the old driver with Anti-Lag+ from its website and has released a new one that disables the technology in all supported games.

The new 23.10.2 driver was published one week after the 23.10.1 driver, the first to feature Anti-Lag+ for Counter-Strike 2. Although this feature was introduced to the stable branch, considering what happened when the feature was enabled, it seems it wasn't thoroughly tested. Anti-cheating technologies in online games were incorrectly recognising Anti-Lag+ as a type of hacking, resulting in bans.

By releasing an improved version of Anti-Lag, AMD hoped to provide players with an easy way to reduce latency in a variety of games. In contrast to Nvidia Reflex, which serves the same objective but is implemented by game developers, this technology acts at the GPU driver level, changing the game's DLLs. That, however, is seen as hacking by anti-cheat systems like Valve's VAC system.

It looks odd that AMD would not explore the ramifications of this method before releasing the technology to a larger user base. While their goals were noble, the company should have worked with game developers to avoid this situation. It's widely known that anti-cheat systems check the game's DLLs to see if they have been tampered with. At the very least, developers could whitelist Anti-Lag+ on the anti-cheat systems and prevent all this from happening.

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KitGuru says: As of now, it seems Anti-Lag+ won't cause any trouble while playing offline. As for online gaming, we might have to wait a bit before we see the technology available for this segment.

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