Home / Tech News / Featured Tech News / Intel releases XeSS plugin for Unreal Engine 4 and Unreal Engine 5

Intel releases XeSS plugin for Unreal Engine 4 and Unreal Engine 5

Upscaling technologies like Nvidia DLSS and AMD FSR have really caught on with game developers, in part thanks to ease of implementation through plugins for popular game engines. Developers working with Unreal Engine will soon be able to quickly implement Intel XeSS too, as a plugin is now rolling out for Unreal Engine 4 and Unreal Engine 5. 

As spotted by TechPowerUp, Intel made the Intel XeSS plugin public on GitHub. The plugin is currently available for Unreal Engine 4, 4.26 and 5.0, meaning developers working on projects on these versions of the engine will have quick and easy access. However, the project must be based on the DirectX 12 API. In addition, the technology won't work in stereo VR and split screen modes.

Unlike FSR, Intel XeSS isn't open-source, so don't expect to see any mods forcefully enabling the technology in games. Hopefully, that won't be needed, as implementing the upscaling tech through the Unreal engine is now easier than before, meaning we're likely to see more games using it.

The launch of the Intel XeSS plugin comes months after Intel officially launched the technology. Since then, many new games have been announced to feature the technology, but that list will undoubtedly increase now that the plugin is available.

Discuss on our Facebook page, HERE.

KitGuru says: Besides the games announced to support Intel XeSS, what others would you like to see running with Intel's upscaling technology?

Become a Patron!

Check Also

Call of Duty COD

KitGuru Games: Predicting the Next Half a Decade of Call of Duty Releases

Benjamin Franklin (1706-1790) famously once said: “The three absolutes in life are death, taxes and a new Call of Duty coming out every single year”. Sure enough, the US founding father has yet to be proven wrong, with Activision and a dozen studios having ensured that come the tail-end of any given year, there will be a new COD ready to release. And so, what can we expect from the franchise later this year? What about 2027, 2028 or even 2030? By looking back at the past two decades of Call of Duty games, their trends, progression and regression, I believe I can predict the next 5 years worth of annual COD entries.