Home / Tech News / Take-Two investors spooked by GTA 6 delay, CEO releases statement

Take-Two investors spooked by GTA 6 delay, CEO releases statement

Since seeing the trailer in December 2023, fans around the world have been eagerly awaiting the release date for GTA 6. Today, Rockstar finally made that announcement, pushing the game out of 2025 and landing on a May 2026 launch date. While this news is being celebrated around the industry, it has made some investors skittish. 

At the time of writing, since dropping the news that GTA 6 has been delayed, Take-Two shares have dropped by just shy of 7 percent. In a statement published on the Take-Two Investor Relations website, CEO, Strauss Zelnick, backed the decision to delay the game, adding that leadership is confident in Rockstar's ability to deliver a hit when GTA 6 does release next year.

“We support fully Rockstar Games taking additional time to realize their creative vision for Grand Theft Auto VI, which promises to bea groundbreaking, blockbuster entertainment experience that exceeds audience expectations. While we take the movement of our titles seriously and appreciate the vast and deep global anticipation for Grand Theft Auto VI, we remain steadfast in our commitment to excellence.”

While GTA 6 is not coming out this year, Take-Two still has a very strong line-up ahead for 2025, including the likes of Borderlands 4 and Mafia: The Old Country.

Discuss on our Facebook page, HERE.

KitGuru Says: Some investors are going to be very upset with themselves when May 2026 rolls around, as GTA 6 projects to be the biggest video game launch in history. 

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.