Currently, developers have to implement DLSS, FSR and XeSS separately, a situation that can sometimes lead to one of the three major GPU upscalers being left out of a game. Soon, Microsoft will simplify the process with DirectSR, allowing developers to easily enable multiple upscaling technologies from multiple vendors for broader support.
Read More »Microsoft DirectSR super resolution to debut at GDC 2024
Microsoft is gearing up for the Graphics Developer Conference (GDC), where it plans to make some exciting announcements. One of the primary focuses of the conference will be DirectSR, a new super-resolution technology that Microsoft is reportedly unveiling. DirectSR aims to establish a standardised solution for graphics cards operating at …
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