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Microsoft DirectSR super resolution to debut at GDC 2024

Microsoft is gearing up for the Graphics Developer Conference (GDC), where it plans to make some exciting announcements. One of the primary focuses of the conference will be DirectSR, a new super-resolution technology that Microsoft is reportedly unveiling.

DirectSR aims to establish a standardised solution for graphics cards operating at a software level and executed by GPU-accelerated cores. However, Microsoft has yet to confirm which GPU architectures it will support. Hopefully, these will be unveiled at the GDC session, scheduled for March 21st.

Image credit: PhantomOcean3

Considering the presentation will include AMD and Nvidia engineers, we expect that the new super-resolution technique from Microsoft will run with graphics cards from both vendors. As for Intel GPUs, there's no sign that these will be supported, but we do believe they'll also be compatible.

We're unsure if DirectSR uses the same technology as the “Auto SR” featured within the latest Windows Insider builds. Although it could be the same, there's a chance that it could also be similar to what AMD is doing with Radeon Super Resolution and FSR.

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KitGuru says: By providing a solution supported by all modern GPU architectures, Microsoft could make it much easier for game developers to implement super-resolution technology.

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