A modder has successfully ported Nvidia DLSS 5 Neural Rendering to AMD GPUs for the first time. Created by developer danielblnc, the DLSS-NR for AMD tool enables RDNA 4 graphics cards to run Nvidia's neural rendering model in supported DirectX 12 games via a custom installer and Nvidia's nvngx_dlssnr.dll. As …
Read More »DLSS 5 launches this week starting with NBA 2K27
Nvidia is now launching DLSS 5 officially, with support coming to NBA 2K27 starting on September 3rd. For now, NBA 2K27 will be the only officially supported game, but we should see a ramp up of supported games in the coming months.
Read More »DLSS 5 has leaked, giving modders free reign to test it in games
DLSS 5 has leaked in a very unexpected way, through a random .dll file bundled with the early access version of NBA 2K27. Nvidia first announced DLSS 5 earlier this year, pitching Neural Rendering as the next major step for its AI‑powered graphics tech. Now, thanks to this leak, PC players are getting their first look at how the technology behaves in real games.
Read More »KitGuru Games: DLSS 5 misses the point
It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.
Read More »Nvidia announces DLSS 5 with real-time neural rendering
At GTC this week, Nvidia has announced DLSS 5, the next major evolution of its AI‑powered rendering technology. The company says the update marks a shift toward real‑time neural rendering, aiming to push game visuals closer to cinematic lighting and material detail. Better yet, DLSS 5 will be launching later this year.
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