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Helldivers 2 update brings new loadout system, enemies and much more

Since its release last year, Arrowhead Game Studios have kept Helldivers 2 fresh and active thanks to continued support through the addition of new weapons, stratagems, enemies and more. In what is one of its biggest updates yet, Helldivers 2 is getting a ton of game-changing additions, including a new loadout system with added forms of progression and much more.

Making the announcement on the PlayStation Blog, Katherine Baskin of Arrowhead Game Studios wrote: “Helldivers, get to your Super Destroyers! In a surprise turn of events that even our top researchers couldn’t predict, the Illuminate have finally revealed their intentions, emerging from the Meridian singularity, and setting a course for Super Earth.”

This new update – dubbed the Galactic Emergency – represents one of Helldivers 2’s biggest content drops yet, adding a ton of stuff including but not limited to:

  • Multiple new Illuminate enemies
    • Stingray
    • Crescent Overseer
    • Fleshmob
  • Loadout customisation
    • Weapon leveling
    • Unlockable attachments
    • Weapon camos/patterns
  • Expansion of old Warbonds
  • SuperStore overhaul with no more item rotations

The addition of a weapon levelling and loadout system alone expands the potential of Helldivers 2 tenfold, offering a much greater sense of progression, personalisation and fun. Hopefully the team at Arrowhead continues to introduce further such substantial changes/additions.

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KitGuru says: What do you think of this latest update? Is there enough to draw you back to the game? How big of a deal is the new loadout system? Let us know down below.

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