Home / Software & Gaming / Bethesda now requires a Steam account to upload Fallout 4 console mods

Bethesda now requires a Steam account to upload Fallout 4 console mods

Bethesda set out to bring mods to consoles with Fallout 4 and earlier this year, the console mod system launched. Unfortunately though, people have been abusing the system and re-uploading other people's creations from Nexus Mods to Bethesda Net without permission and it has caused quite a stir, to the point where Bethesda has now needed to increase security a bit.

In order to upload a mod to Bethesda Net, you need to install the Creation Kit on a PC, load up a mod, log in to Bethesda Net and upload the mod for download on the Xbox One and PS4. However, from now on, Bethesda Net accounts need to be linked with Steam accounts.

fallout-4-mods-console-ui

Requiring a Steam account to upload Fallout 4 mods is an extra measure to track those who re-upload mods that they did not create. This should help Bethesda act on DMCA takedown requests a bit faster when content is stolen.

Discuss on our Facebook page, HERE. 

KitGuru Says: Quite a few PC mod creators have had issued with people re-uploading their work to Bethesda Net without permission. Perhaps this will help fix the problem but that still remains to be seen. 

Become a Patron!

Check Also

Final Fantasy 7 Revelation to require 200GB install space

Nowadays, most new games require over 100GB of space to install, with some titles going beyond 150GB. However, we've not yet seen a single-player game that demands more than 200GB of storage space. That may be about to change with Final Fantasy 7 Revelation.

One comment

  1. good, maybe it will reduce mod theft. the whole situation is becoming caustic.

    No votes yet.