Home / Tech News / Featured Tech News / Bethesda’s Indiana Jones game may be coming to PS5 as well as Xbox

Bethesda’s Indiana Jones game may be coming to PS5 as well as Xbox

Shortly before being acquired by Microsoft, Bethesda and Machine Games announced plans for a new game based on Indiana Jones. We've heard little about the project since, but with Starfield becoming an Xbox console exclusive, it was widely assumed that Indiana Jones would also be an exclusive. However, it turns out that may not be the case after all. 

Recently during the Xbox Two podcast, journalist Jez Corden touched on Indiana Jones, saying that he has heard from a source that it won't be exclusive to Xbox and PC. However, Corden also notes that he heard this information last year, so plans may have changed somewhere along the way.

With Indiana Jones being a licensed title that was negotiated before Microsoft acquired Zenimax/Bethesda, the game may be subject to certain rules, like releasing across all main platforms. So far, nobody from Microsoft, Machine Games or Bethesda have confirmed one way or the other.

Aside from Indiana Jones, it is also believed that Machine Games is working on a new Wolfenstein game.

Discuss on our Facebook page, HERE.

KitGuru Says: Perhaps we'll get an official update on Indiana Jones during the upcoming Xbox and Bethesda showcase in June, although since the game was only just announced last year, it might be a bit too far out for a new trailer. 

Become a Patron!

Check Also

DLSS 5 NVIDIA

KitGuru Games: DLSS 5 misses the point

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.