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Crimson Desert climbs up to ‘very positive’ score on Steam across over 100k reviews

Positive Steam

Crimson Desert was a hotly-anticipated brand new IP prior to its official launch earlier this month, with the ambitious open-world title garnering a ton of attention thanks to its pretty visuals, freeform gameplay and player agency. Upon its launch however, the game suffered from a number of issues, including rather awkward controls. Fortunately, the team at Pearl Abyss have been quick to respond to criticisms – with Crimson Desert having now climbed its way to a ‘Very Positive’ score on Steam.

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Disney reportedly wants to acquire Epic Games

For years now, Epic Games and Disney have had a close working relationship. Unreal Engine has been used for Disney Park attractions and film productions, while Disney has also leveraged Fortnite to promote its treasure trove of IP. It is now being claimed that Disney executives are waiting for their opportunity to swoop in and buy Epic Games outright. 

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New Xbox CEO retires “This is an Xbox” campaign

New Xbox CEO Asha Sharma has officially retired the controversial “This is an Xbox” marketing campaign. The initiative, which debuted in late 2024, sought to brand everything from smart TVs to handhelds as an Xbox, suggesting that dedicated hardware was optional. According to a Microsoft spokesperson, Sharma pulled the plug …

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Avatar Legends confirmed for July release

The competitive fighting game scene is bracing for a packed summer. In addition to Marvel Tōkon: Fighting Souls, developer Gameplay Group International has locked in a July 2nd release date for Avatar Legends: The Fighting Game. The 2D brawler, which brings the elemental combat of the Avatar universe to life, …

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Crimson Desert surpasses 5 million copies sold

Positive word of mouth is beginning to spread and more players are jumping in to Pearl Abyss's new single-player open-world action game, Crimson Desert. Since launch, the game has now surpassed five million copies sold and the development team is looking to boos this further with a new Nintendo Switch …

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KitGuru Games: DLSS 5 misses the point

DLSS 5 NVIDIA

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.

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Marathon has reportedly sold 1.2M copies so far, with most being on PC

Due to delays and internal reboots, Marathon ended up being in development for much longer than initially planned. With a six year timeline, the cost of producing the game rose exponentially for Bungie, with estimates putting the final number in the $250M to $300M range. Despite positive reviews from those that have given the game a chance, Marathon has reportedly only shifted an estimated 1.2M copies so far, with the vast majority of that coming from the PC market. 

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