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Futuremark release 3DMark 11 update

3DMark 11 has been released now for a week, and already Futuremark say they have received around 200,000 result submissions from overclockers and enthusiasts across the globe.

They have found a few issues that they didn’t catch during their own testing phase and they have just released an update to fix the issues.

3DMark 11 version 1.01 release notes

  • Fixed an issue with SystemInfo that prevented the Physics and Combined tests from running.
  • Fixed an issue that could cause a crash if the DirectX 11 API or .NET was not available.
  • Fixed an issue that could cause a crash if the number of system GPUs was unknown.
  • Letterboxing and scaling now works with wide displays.
  • The benchmark UI is now minimized during the benchmark run.
  • Improved result security when submitting to 3dmark.com.
  • Added automatic update notification.
  • Updated SystemInfo component to version

Advanced and Professional Edition only

  • Added option for manual GPU Count selection to the Advanced tab.
  • Added Scaling Mode selection to the Advanced tab, choose from centred or stretched.
  • Results tab now shows the individual scores for each of the six tests.

Professional Edition only

  • Demo audio now works when running from the command line.
  • Image Quality tool now handles unexpected parameters correctly.
  • Image Quality tool now works correctly with the reference rasterizer option.

Note, until NVIDIA release new drivers SLI will continue to be unavailable in 3DMark 11.

Download update now: http://www.3dmark.com/3dmark11/download/update/

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