F.E.A.R. 3 includes features such as “co-op, an evolved cover system, and more scares”, according to Day 1 Studios founder and president Denny Thorley. In the game, the players control either Point Man or Paxton Fettel, the protagonist and antagonist, respectively, from the first game, F.E.A.R.. The control system for the Point Man is the same as the previous two games, giving the player a command list typical of most first person shooter games (the ability to fire weapons, throw grenades, melee, activate/use items etc), as well as the ability to slow time.
As Fettel, the player assists the Point Man by using telekinesis, stun, possession, a melee attack unique to Fettel and other abilities. In addition to these abilities, the player also has full access to the abilities of any character Fettel possesses. Both characters have the ability to access and control enemy technology (such as mech suits).
F.E.A.R. 3 is actually quite a demanding engine at these settings. That said, the frame rates are positive, averaging 54 and dropping to 44 on a few instances. Solid performance from this system.