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EA removes DENUVO from Tales of Kenzera: ZAU

DRM is the bane of many PC players, with DENUVO being the most famous (or infamous). While almost all games with DRM eventually get cracked by fans, developers have begun taking it into their own hands, patching the DRM soon after launch. In a welcome move, the EA-published indie metroidvania ‘Tales of Kenzera: ZAU’ has now had its DRM removed.

In going to Steamdb, it can be seen that Tales of Kenzera: ZAU recently received a small update which “Removed 3rd-Party DRM – Denuvo Anti-tamper.”

Considering the fact that the game just released a few months ago back in April, EA removing DENUVO from Tales of Kenzera: ZAU relatively early is a welcome move.

For the uninitiated, major video game releases are typically front loaded sales-wise, with a large portion of the game’s revenue being amassed from pre-orders and day-one sales – leading publishers to feel as though they need to protect these early sales through DRM such as DENUVO.

DENUVO in particular has historically been the cause of many issues, both performance and graphics related and so its removal only serves to benefit the gaming experience overall.

That said, despite being published by EA, Tales of Kenzera: ZAU is a small project from a small team, and so the inclusion of DENUVO at all was a curious one. Still, its removal is more than welcome.

KitGuru says: What do you think of Tales of Kenzera: ZAU? Why do you think EA bothered with DRM? Does DRM in games affect you? Let us know down below.

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