Following a ton of leaks and rumours, the much-anticipated Elder Scrolls IV: Oblivion Remastered was finally shadow-dropped to a great deal of interest, seeing a peak concurrent player count on Steam of over 100,000 within hours of its launch. In alignment with the announcement that the remaster has surpassed 4 million total players, Oblivion managed to hit a new peak concurrent player count on Steam on Sunday.
Over the weekend, as some of the early launch day bugs were squashed and more people got the chance to hop into the game, TES IV: Oblivion Remastered managed to surpass its day-one concurrent player count on Steam.
While CCUs are a rather arbitrary metric (particularly for single player games) it is still worthy of note, especially in instances such as this, as Oblivion Remastered has now seen a new peak CCU of over 200,000 players – 216,784 to be specific.
Though not uncommon for a game to rise in popularity during the weekend period, it is interesting to consider whether Oblivion’s surprise ‘shadow drop’ launch has contributed to its continued rise in concurrent players as more people were made aware of its release.
Regardless, it will be interesting to see how the game continues to perform over time, and whether it has hit its peak, or if this is just the start.
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KitGuru says: Were you playing Oblivion over the weekend? How quickly following its announcement did you purchase the game? Will its peak concurrent players continue to rise over time? Let us know down below.