While award ceremonies for game making don’t have quite the pull that movie or music awards do, it’s still a big deal for some developers, especially smaller ones, that can get recognition through it if their game is something special – it’s also great to see them occasionally knock a massively funded franchise off the top spot. So without further ado, here are the winners of this year’s game BAFTAs.
As you might have expected, The Last of Us and GTA V won a lot of awards on the night, but there were a few notable indie mentions. Papers, Please was nominated in several categories, including Best Game and Game Design. Ultimately it only took home the award for Strategy and Simulation, though that’s still quite an achievement, considering it beat out Civilisation V, Forza 5 and XCOM: Enemy within among others.
Surprisingly, Bioshock: Infinite only took home Best Original Music, though it saw nominations in Artistic Achievement, Audio Achievement and Best Performer. That seems crazy considering the hype around that game when it was released. It seemed sure to win everything forever, but the world soured on it quite quickly, pointing out its reliance on very traditional combat to progress, despite its immersive world.
Here’s the full list of the winners:
- Best Game: The Last of Us
- Action and Adventure: The Last of Us
- Game Design: GTA V
- Artistic Achievement: Tearaway
- Game Innovation: Brothers: A Tale of Two Sons
- Audio Achievement: The Last of Us
- Mobile and Handheld: Tearaway
- Ones to Watch: Size Does Matter
- Multiplayer: GTA V
- Original Music: Bioshock Infinite
- British Game: GTA V
- Performer: Ashley Johnson – The Last of Us
- Debut Game: Gone Home
- Sports: FIFA 14
- Family: Tearaway
- Story: The Last of Us
- Fellowship: Rockstar Games
- Strategy and Simulation: Papers, Please
KitGuru Says: Kudos to Fireproof games for getting a nod as British developer. While competing against GTA V was always going to be difficult, The Room 2 really was an excellent puzzler.