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Alan Wake Remastered to use Control engine and ray-tracing effects

Over the weekend, Alan Wake Remastered leaked ahead of a reveal planned for later this week. Now, we have some new details about the remaster, with sources saying that the new version will use a new engine. 

According to sources speaking with Nintendo Pal, Alan Wake Remastered is going to use the Northlight Engine, the same in-house engine used for Control, but the similarities don’t end there. Like Control, Alan Wake Remastered will also make use of ray-tracing effects, with ray-traced reflections being present on PC, Xbox Series X and PS5. It is unclear if other effects will be used, such as ray-traced shadows.

As you would expect, Alan Wake Remastered will jump from 30FPS on the original Xbox 360 version to 60FPS. Players will also benefit from higher resolutions and quality of life changes.

According to previous retail leaks, Alan Wake Remastered will be launching on the 5th of October, although Remedy has yet to announce this officially.

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KitGuru Says: Alan Wake is finally returning after years on the backburner. Will any of you be picking up this remaster if it does launch next month? 

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