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Bioware wants to fix Mass Effect Andromeda animation issues within two months

Last week, Bioware finally began addressing concerns and criticisms players have had with Mass Effect Andromeda so far, stating that a plan for future support would be in place this week. Now we know what that plan is, with Bioware promising to address character appearance, the quality of animations/cinematic sequences and more over the next two months. On top of that, patch 1.05 has started rolling out, which will address technical issues and lip syncing problems.

First let’s go over patch 1.05, which is already rolling out on PC and consoles. This latest update to Andromeda will fix tutorial placements, improve lip syncing for localised versions of the game, make balance changes and more. The full patch notes can be found down below:

  • Improved tutorial placement.
  • Single-player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression.
  • Multiplayer balance changes: Weapons, cover, and enemies (check back for detailed notes on balance changes).
  • Added option to skip autopilot sequences in the galaxy map.
  • Improved logic, timing, and continuity for relationships and story arcs.
  • Improved lip-sync and facial acting during conversations, including localised VO.
  • Fixed various collision issues.
  • Fixed bugs where music or VO wouldn’t play or wasn’t correct.
  • Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs.
  • Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times.
  • Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save.
  • Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose.
  • Fixes issues related to some saves.
  • Fixed issue where objective sometimes becomes un-interactable for players in multiplayer.
  • Streaming and stability improvements.

As for the future, in a blog post penned by Bioware GM, Aaryn Flynn, the studio confirmed that it would be addressing the larger issues with the game. While previously Bioware didn’t want to make promises about changes to in-game animations, this has since changed. Bioware will be making “ongoing improvements to cinematic scenes and animations”, we can also expect improvements to how human and Asari characters look in the game.

  • The most intriguing part about these new changes is the time line, Bioware is aiming to fix the following over the next two months:
  • More options and variety in the character creator
  • Improvements to hair and general appearance for characters
  • Ongoing improvements to cinematic scenes and animations
  • Improvements to male romance options for Scott Ryder
  • Adjustments to conversations with Hainly Abrams

So if you are having issues with Mass Effect Andromeda, or general character model or animation quality is putting you off, you may want to hold off for a little while as it seems that Bioware is hoping for a quick turn around on this.

KitGuru Says: Mass Effect Andromeda needed some extra polish and it looks like Bioware is planning on giving the game exactly that over the next two months. Are any of you playing Mass Effect Andromeda already? Have you come across many issues?

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