Home / Tech News / Featured Tech News / Crytek shows off ray-tracing on consoles in Crysis Remastered

Crytek shows off ray-tracing on consoles in Crysis Remastered

A few weeks ago when Crysis Remastered resurfaced, Crytek announced a number of impressive upgrades for the new version of the game, the biggest of which is a software-based ray-tracing solution that can run on non-RTX GPUs and consoles. 

Crytek has shown off its software-based ray-tracing method before in demos of CryEngine. Now with Crysis Remastered, we'll be seeing it in action for the first time in a full game.

In the video above we get a brief look at what software-based ray-tracing will look like on consoles, with all footage here captured directly from a PS4 Pro. The Xbox One X version of the game will also support this feature.

On the PC side of things, Crytek takes things a step further, with support for both software-based and hardware-accelerated ray-tracing. This means those using an RTX GPU will benefit from higher performance, particularly with DLSS 2.0 also switched on.

KitGuru Says: What do you all think of software-based ray-tracing as seen in Crysis Remastered? Is this something you'll be switching on when you play?

Become a Patron!

Check Also

AMD launches new Ryzen and Radeon game bundle with Crimson Desert

Alongside the announcement of the new Sapphire Radeon RX 9070 XT Crimson Desert Edition graphics card, AMD has also launched its latest game bundle. For the next couple of months, anyone buying an eligible Ryzen processor or Radeon graphics card, or an eligible AMD-powered laptop, will be eligible for a free copy of Pearl Abyss's new single-player action game.