TimeSplitters Rewind, a fan-made recreation of the original TimeSplitters trilogy, has been in development since as far back as 2014. In 2017, the team began running into a few issues with CryEngine and since then, the team has been pretty quiet. That changed this week, with a surprise 30-minute gameplay …
Read More »Crytek shows off ray-tracing on consoles in Crysis Remastered
A few weeks ago when Crysis Remastered resurfaced, Crytek announced a number of impressive upgrades for the new version of the game, the biggest of which is a software-based ray-tracing solution that can run on non-RTX GPUs and consoles. Crytek has shown off its software-based ray-tracing method before in demos …
Read More »Crysis Remastered officially announced
Following on from yesterday's website leak, Crytek has officially announced Crysis Remastered, heading to PC and consoles this summer...
Read More »Crysis Remastered leaks, will come to PC and consoles
Earlier this week, rumours around Crysis Remastered returned to the spotlight thanks to a teaser posted to the franchise’s official Twitter account. Now just a few days later, a leak from the official Crysis website has confirmed the game’s existence and how it will take advantage of the latest graphical …
Read More »Crysis Twitter account reawakens as remaster rumours begin to gain traction
Hints at a Crysis remaster have been floating around for a long time, with the last one coming in March 2020, when Crytek began showcasing the latest version of CryEngine with a few scenes from the 2007 game. Now, the Crysis Twitter account has awakened after going unused for several …
Read More »The CryEngine is getting support for mobile, starting with Android devices
Crytek has been making some notable upgrades to CryEngine lately, starting with ray-tracing support in 2019 and now expanding to a full mobile pipeline. With this latest update, CryEngine will be available for Android app developers for the first time. Mobile support is starting off in beta, which developers can …
Read More »Crytek and Star Citizen devs reportedly settle legal dispute
Over the last couple of years, Crytek has been suing Cloud Imperium Games over a license dispute. Just last month, Crytek attempted to have the case temporarily dismissed, allowing the company to come back and re-file its complaint once Star Citizen and its single-player component, Squadron 42, were released. CIG …
Read More »Warface is the first CryEngine game to launch on Nintendo Switch
Crytek first launched its free to play shooter ‘Warface’ on PC back in 2014, with the biggest updates since then being the addition of a Battle Royale mode in 2017, followed by Xbox One and PS4 versions of the game. Now in a surprise move, the game is also landing …
Read More »Crytek moves to temporarily dismiss lawsuit against Star Citizen studio
Back in late 2017, we learned that Crytek was suing Cloud Imperium Games over a licensing dispute. The dispute came into play after CIG switched from using the CryEngine to Amazon’s Lumberyard engine. Crytek claims CIG undersold CryEngine’s impact and used it in two games without permission. CIG has always maintained that …
Read More »Crytek releases ‘Neon Noir’, a hardware/API agnostic ray tracing benchmark
Whatever GPU you have, you can now try out ray tracing with Crytek's lastest demo...
Read More »Crytek reveals more details on ray tracing in CRYENGINE
Back in March, Crytek debuted the ‘Neon Noir’ demo at GDC, showing off real-time ray tracing in CRYENGINE for the first time, all running on an RX Vega 56. The demo does a good job of showing off ray-traced reflections specifically but now Crytek has shared an update diving deeper …
Read More »Crytek demos real-time raytracing in CRYENGINE
There has been a lot of talk surrounding real-time raytracing over the last year. Nvidia, Microsoft and AMD all announced plans to begin supporting the technology at GDC 2018. Now this year, Crytek is carving out its own piece of the pie, releasing a real-time raytracing demo for CRYENGINE. CRYENGINE …
Read More »Cloud Imperium Games granted motion to dismiss in lawsuit with Crytek
Last year, Crytek launched a lawsuit against Cloud Imperium Games, claiming that the Star Citizen studio misused the CryEngine and breached a licensing agreement. This all came to light after Star Citizen switched from CryEngine to Amazon’s Lumberyard engine. Now almost a year later, it looks like the legal situation …
Read More »Developers using CryEngine will soon need to pay royalty fees
Crytek today has announced another change to its business model. In an effort to monetise the CryEngine once again, Crytek will begin requiring developers using the engine to sign up to a five percent royalty fee for game sales using the engine. This new royalty-based model comes into effect with …
Read More »Crytek’s Hunt: Showdown has launched on Steam Early Access
Crytek may have faced some financial troubles over the last few years, but it looks like the studio has managed to keep things together long enough to finally release a new game. This week, Hunt: Showdown launched on Steam Early Access, Crytek’s first game in years, this time with a …
Read More »Star Citizen studio files to have Crytek lawsuit dismissed, responds to license dispute complaints
Around a month ago, we learned that Crytek was suing Cloud Imperium Games over a licensing dispute. The dispute came into play after CIG switched from using the CryEngine to Amazon’s Lumberyard engine. Crytek claims CIG undersold CryEngine’s impact and used it in two games without permission. Now, CIG has …
Read More »Ciner Arts closes out the year with sizeable TimeSplitters Rewind developer update
2018 is all about looking forward, but with long-in-development projects like TimeSplitters Rewind, it’s hard not to look back occasionally. Capping off the year, Cinder Arts, the developers behind the retro-revival have given its second big update, detailing where the team is at. While development on TimeSplitters Rewind has been …
Read More »Crytek is also targeting lawyer’s conflict of interest in Star Citizen lawsuit
Earlier this week, Crytek began a legal battle with Star Citizen developers, Cloud Imperium Games and Roberts Space Industries, for misuse of its CryEngine. It seems that the lawsuit is a little more complicated than that, however, as Crytek is also targeting the lawyers that helped negotiate that original agreement. …
Read More »CryEngine is holding back TimeSplitters Rewind
TimeSplitters Rewind has had a long and tough road of development, with the voluntary team revealing that they are currently at an impasse where hard choices need to be made. Progress on the game has halted and while the team are waiting for Crytek to update its engine, there might …
Read More »Arkane has ‘doubled its thoroughness’ to ensure Prey has a smooth launch on PC
Dishonored 2 may have garnered good reviews towards the end of last year but many PC gamers were left disappointed by the game’s launch issues. As a result, there has been some concern regarding Arkane’s upcoming Prey reboot. Fortunately, it seems that the team behind Prey has taken on board …
Read More »Prey gets a console-only demo, PC system requirements released
After years of rumours, speculation and even a cancellation, the Prey series is finally making its return next week. Over the years, the Prey license has been handed over to Arkane Studios, opting for a reboot of the series. In preparation for next week’s launch, publisher Bethesda has released a …
Read More »Crytek to shutter five of its seven studios
Following news that months have gone by without many of Crytek’s employees being paid at all, the long-time video game company has now announced that it is closing five of its seven studios. While Frankfurt and Kiev-based studios will remain, those in Hungary, Bulgaria, South Korea, China and Turkey will …
Read More »Crytek launches CryEngine V with new business model
CryEngine has proven to be one of the more impressive graphical engines since its debut with version 1. Now today, Crytek is launching CryEngine V and has also announced a change in business model, allowing developers wanting to use the engine to ‘pay what they want’. “CRYENGINE V launches today …
Read More »Crytek’s Dinosaur Island VR game is free on Steam now
Earlier this year, Crytek impressed us all with its Dinosaur VR demo. Now, you can play it for yourself, as the studio has released Back to Dinosaur Island for free on Steam. The game has been built from the ground up to take advantage of the Oculus Rift, so you …
Read More »It looks like Crytek might be making a game for Amazon
Rumor has it that Crytek has just entered a huge licensing deal with Amazon, worth between $50 million and $70 million. The developer, which recently faced some financial struggles, will now be kept afloat for quite some time, according to several anonymous sources speaking with Kotaku. Crytek did say last …
Read More »Crytek wants to develop virtual reality games
Crytek, the studio behind Crysis, the original Far Cry and the CryEngine, is looking to start developing for virtual reality, hoping to one day deliver a “fully-fleshed VR experience”. The developer is currently experimenting with virtual reality and has some future plans in place. During an interview with Gamespot, Crytek …
Read More »Ryse gets fidelity boost on PC
Ryse: Son of Rome, originally an Xbox One exclusive, caused developer Crytek a lot of problems, as despite being a beautiful rendering of what new-gen games could look like, its gameplay was lacklustre, with quick time events galore and repetitive combat. However now in an effort to recoup a little …
Read More »Crytek wants to fix its damaged reputation
Crytek hasn’t been in good shape recently, it lost a fair amount of staff members and had to sell off the Homefront IP in addition to its UK studio development staff to Publisher, Deep Silver. However, the company is now looking to move forward and fix its damaged reputation according …
Read More »Crytek sells Homefront dev, downsizes US prescence
Crytek has been in a spot of bother for some time now, with cashflow seeming to be a real problem. Last month we heard how developers had only been paid £700 a piece over the preceding 30 days and now it turns out that Crytek has sold its Homefront licence and …
Read More »Crytek’s UK employees stopped going to work
It might have only just released Warface to the world like it’s business as usual, but all is not well at Crytek. We heard late last month that many staff at the UK arm of the developer were paid as little as £700 for a month’s work and now there’s …
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