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Tag Archives: Ray tracing

Nvidia DLSS 3.5 Ray Reconstruction Analysis with Cyberpunk 2077’s 2.0 update!

Today marks the launch of the hotly anticipated Cyberpunk 2077 2.0 update. That's all well and good, but we have a slightly different reason to be taking a look at the game today, as Nvidia's new DLSS 3.5 technology has also arrived with this latest update. Today we put the new feature through its paces with a whole heap of image quality comparisons, to find out exactly what difference DLSS 3.5 really makes, and how it affects performance...

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Cyberpunk 2077’s RT Overdrive Mode finally arrives next month

For all of its faults, Cyberpunk 2077 is a gorgeous looking game – especially when running on a high-end machine with all of its many ray-tracing features enabled. That said, the team at CD Projekt Red have teased that they plan to bring full path-tracing to the game via an ‘RT Overdrive Mode’. During GDC 2023, it was announced that path-tracing will be arriving next month as part of Cyberpunk 2077’s 1.62 update.

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