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Deus Ex: Mankind Divided will be ghostable

Those of you who are really in to your stealth games will be happy to know that Deus Ex: Mankind Divided will be beatable without being detected and this time around, that even includes the bosses. You will be able to ghost your way through the entire game undetected and avoid bosses entirely.

The new tidbit of information came via Twitter, when someone asked Deus Ex: Mankind Divided game director, Jean-Francois Dugas, if the game would be ghostable, to which he replied: “As always and even on boss side, finally!”

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The last Deus Ex game was criticized for its boss fights, which were actually outsourced for another studio to work on. Aside from that, right now the studio is also looking to add another level of replayability to Mankind Divided, in the form of a New Game Plus mode.

Square Enix recently announced Deus Ex: Mankind Divided, the game will feature on the front cover of Game Informer magazine next month and we do already have a trailer for the game, showing Adam Jensen going on a rampage. There is no set release date for the game yet but it will launch on the PC, Xbox One and PS4. On the PC side, it will support DirectX 12 and AMD's Tress FX 3.0 technology as well.

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KitGuru Says: It looks like Eidos is upping its game for stealth players this time around and paying closer attention to the boss fights. Hopefully we will find out when the game will launch at E3 this year. Are any of you guys looking forward to the new Deus Ex game? I really enjoyed Human Revolution myself so I'm excited to return to the series once again. 

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3 comments

  1. Human revaluation was a great game but damm did i get some smack in sone of the boss fights because i went down the “stealth tree” remember one of them i had to play about a million times and only won in the end a hair line away from dying… Basically one of those who got the last hit in situations, thankfully it was me and cut scene kicked in before his hit counted on me.

    definitely a game im looking forward to now that they taking care of boss fights themselves and know whats actually in the game for the player to use against the bosses.

  2. I am happy to get a new Deus Ex, although I am not necessarily happy about having Jensen in it. Other than disallowing certain endings for the sake of continuity, Jensen was never a charismatic character for me. More often than not he just seemed to be an easily manipulated grunt getting straight to the point by smashing walls. No good dialogues, no clever thinking, just keep forward until done

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