Earlier this year, Hideo Kojima won over PC gamers by announcing that Metal Gear Solid V: The Phantom Pain and its prelude, Metal Gear Solid V: Ground Zeros, would be coming to the PC platform. We now know what kind of a rig you will need to run the games. It's important to note that while Phantom Pain and Ground Zeroes will use the same engine, it is possible that the former will release with slightly higher requirements at the end of next year.
In order to play Metal Gear Solid V: Ground Zeroes, users will need a 64-bit version of Windows (Vista or up), an Intel Core i5 Sandy Bridge CPU or higher, 4GB of RAM and an Nvidia GTX 650. The CPU requirement is fairly high while the GPU requirement is pretty low.
Interestingly enough, the CPU specification doesn't change on the recommended spec sheet so you will still make do with a Sandy Bridge Core i5. 8GB of RAM is recommended and as far as the graphics card goes, an Nvidia GTX 760 will do fine. No AMD alternatives were listed in the specifications released.
The fact that the system specifications have been released indicates that Ground Zeroes should be hitting Steam fairly soon. This will prepare gamers for Metal Gear Solid V, which is due to release at the end of next year with 4K texture support, improved lighting effects and higher shadow resolution over the console counterparts.
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KitGuru Says: Since we have the system requirements now, it is likely that we will see Ground Zeroes launch soon. It will be interesting if these requirements change when Metal Gear Solid V launches at the end of next year. Are any of you guys looking forward to playing MGS on the PC?