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Rainbow Six: Siege is finally getting a ‘zero tolerance’ cheating policy

Last updated on June 9th, 2016 at 07:24 pm

Rainbow Six: Siege has been out for around six months now but recently, Ubisoft has been implementing some changes to the game. Not only is there a cheaper ‘Starter Edition’ of the game available to help boost the player count, but now there will actually be a zero tolerance policy against cheaters- something that is long overdue.

In an update to the code of conduct for Siege, the developers added a new paragraph, stating that players running a modified or unauthorised version of the game will be permanently banned on their first offence going forward.

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“Cheating/Modding/Hacking: Player is running a modified or otherwise unauthorised version of the game client or a third party software which provides any sort of unfair advantage (wallhacks, aimhacks…) or causing detriment to other players’ experience: Maximum penalty is permanent ban on first offence”.

Obviously, if you are genuinely just really good at the game, then you probably don’t have anything to worry about: “Being an online competitive game and considering Rainbow Six Siege’s unique features of destructibility and intel gathering, certain challenges come with community reporting. For example, a player getting a head shot through a wall is quite commonplace. This has potential to create a perception that someone is cheating.”

“While this is sometimes the case, we are working hard to differentiate reports of players who are coordinating with their team for information (how the game is meant to be played), and from someone who is maliciously altering the experience with third party software.”

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KitGuru Says: This is a long overdue change to Ubisoft’s policy when it comes to Rainbow Six: Siege, as there have been plenty of complaints about cheaters over the last few months. Hopefully this will begin to patch things up with the player base. 

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