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Mark Cerny confirms ML-based frame generation is coming to PlayStation

Sony has officially lifted the curtain on its “Project Amethyst” collaboration with AMD, confirming that machine learning-based frame generation is headed to PlayStation hardware. The news comes alongside the debut of PSSR 2.0, which has recently been rolled out to 12 games. This update finally leverages the full AI capabilities of the PlayStation 5 Pro's APU, bringing the console ecosystem closer to feature parity with PC gaming.

In a technical deep dive with Digital Foundry, PlayStation lead system architect Mark Cerny clarified that the latest PSSR iteration shares its foundational DNA with AMD's FSR Redstone. According to Cerny, the frame generation technology currently in development is also a “co-engineered” effort between Sony and AMD. While he expressed confidence in the project's current progress, he was quick to temper expectations for a near-term release, stating that Sony has no further hardware or major software feature launches scheduled for the remainder of 2026.

PS5 CFO

This timeline suggests that while the PlayStation 5 Pro is the most logical candidate for frame generation support, the feature may be reserved for the PlayStation 6. While initially the next-gen PlayStation console was expected by the end of 2028, ongoing memory chip shortages have market analysts predicting that it may be delayed to 2029.

The technical hurdles for bringing this to existing hardware remain significant. While the PC community has already seen modders successfully backport FSR 4 Redstone features to RDNA 3 architectures, the PlayStation 5's base RDNA 2 APU lacks the dedicated AI hardware found in newer silicon. Implementing a machine learning-based frame interpolator on the standard console would likely incur a substantial performance penalty, leaving the PlayStation 5 Pro as Sony's only current-gen machine with the dedicated hardware to handle such a workload.

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KitGuru says: Do you think we'll see ML-based frame generation on the PS5 Pro, or will Sony reserve it as a killer feature for the PS6?

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