Home / Tech News / Featured Tech News / Studio Wildcard co-founder addresses Ark server complaints, says they “run like ass”

Studio Wildcard co-founder addresses Ark server complaints, says they “run like ass”

Ark: Survival Ascended looks fantastic thanks to all of its new Unreal Engine 5 tech and the remake has sold pretty well so far. However, there are some pretty significant complaints, particularly where official servers are concerned. Fortunately, it sounds like the leads on the project are well aware of this, acknowledging that “the servers are ass”.

In a Twitch livestream as part of an Extra Life charity event (via PCGamer), Studio Wildcard's co-founder, Jeremy Stieglitz, tossed away the PR response and bluntly addressed the situation with Ark: Survival Ascended's official servers, saying: “I wanna say the servers are ass, they run like ass and their stability is ass”. It's not all doom and gloom though, as improvements are also said to be arriving “imminently”.

Server stability and connection issues has been one of the bigger complaints amongst Ark: Survival Ascended players on Steam, going by the most popular reviews. While the game is seeing high player counts and decent sales, it also has a mixed overall rating. Once more of the technical issues are fixed up, that rating should start to rise.

Issues with servers aside, Ark: Survival Ascended also has a bit of an anti-cheat problem, which has led to crossplay with the console versions being disabled for the time being. The game could also do with some optimisation to make 60FPS gameplay with low or medium graphics settings more achievable for more midrange graphics cards.

Discuss on our Facebook page, HERE.

KitGuru Says: Have any of you been playing Ark: Survival Ascended since launch? Have you faced issues with the game's official servers?

Become a Patron!

Check Also

Call of Duty COD

KitGuru Games: Predicting the Next Half a Decade of Call of Duty Releases

Benjamin Franklin (1706-1790) famously once said: “The three absolutes in life are death, taxes and a new Call of Duty coming out every single year”. Sure enough, the US founding father has yet to be proven wrong, with Activision and a dozen studios having ensured that come the tail-end of any given year, there will be a new COD ready to release. And so, what can we expect from the franchise later this year? What about 2027, 2028 or even 2030? By looking back at the past two decades of Call of Duty games, their trends, progression and regression, I believe I can predict the next 5 years worth of annual COD entries.