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Dying Light: The Beast update adds ray-tracing, NG+ and more

One of Techland’s greatest aspects is the developers’ willingness to update their games for years following their release with both small and major enhancements, features and additions. It appears as though this strategy will not be changing for Dying Light: The Beast, with the game’s first big post-launch patch bringing over 400 improvements – including ray-tracing on PC.

Making the announcement on their Steam page, the team at Techland officially detailed patch 1.4 for Dying Light: The Beast. Described as “our biggest update to date” the patch brings with it a bunch of welcome additions, including but not limited to:

  • NewGame+
    • Keep all your gear, weapons and character progression
    • Tougher enemies
    • Higher-tier loot
    • Can be repeated for even better rewards
  • Legend Levels
    • Return of the classic Dying Light end-game progression system
    • Grants Legend skill points which can be used for passive upgrades
    • Includes 22 new weapon rewards, a dozen gear pieces and more
  • Ray-tracing (PC)
    • RT Shadows
    • RT Global Illumination (lighting)
    • RT Reflections
  • 3 new finishers
  • Tons of visual, UI and performance fixes

Dying Light The Beast

As mentioned, Techland are known for supporting their games for up to a decade, with the original Dying Light from 2015 recently receiving a massive free anniversary remaster and Dying Light 2 getting its big stamina update right before the launch of The Beast.

Assuming the team are planning a similar level of support for their latest game, The Beast could very well wind up being the be(a)st entry in the Dying Light series so far.

KitGuru says: What do you think of Techland’s post-launch support? Would you prefer they tweak the game less over time? Will you be hopping into NewGame+? Let us know down below.

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