Star Wars Jedi: Survivor launched in rough shape last week, as we've previously covered. Now, Respawn has kicked off the rollout of patches, promising improved performance and fewer crashes.
Star Wars Jedi: Survivor has had issues across all platforms, although EA did specifically apologise for the state of the PC version, which seems to be in the worst shape. For PC, the patch notes don't give us much, just mentioning “performance improvements for non-ray traced rendering”. On the console side, there are a few more fixes to note down.
The patch is available for Xbox Series X/S and PS5 today. Here are the patch notes:
- Multiple crashes fixed across PlayStation and Xbox Series X/S and various areas of the game.
- Fixed crashes that were tied to skipping cinematics.
- Performance improvements across PlayStation 5 and Xbox Series XIS.
- Fixed an issue with dynamic cloth inside the Mantis.
- Fixed various rendering issues.
- Fixed an issue with registered Nekko colours not saving.
- Fixed an issue with registered Nekko disappearing from the stable.
- Fixed issues with cinematic dialogue overlapping.
- Fixed various collision issues.
- Fixed an issue with enemy Al remaining in T Pose during photo mode.
- Fixed a freeze that occasionally occurred while talking to Doma.
- Fixed a bug where the BD-oil VFX did not properly render.
- Fixed an issue where players were getting stuck inside the Chamber of Duality if you didn't save after leaving the chamber and die.
There will no doubt be more patches in over the next several weeks too.
KitGuru Says: While the game has its flaws in the performance department, I have really enjoyed playing through the story. Have many of you tried the game yet? What's your experience been like so far?