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Tag Archives: GlNext

Valve: DirectX 12 does not make a lot of sense, Vulkan does

Microsoft Corp.’s DirectX 12 application programming interface promises to significantly improve performance of video games in Windows 10 operating system thanks to efficient usage of modern hardware. However, Valve Software believes that it makes no sense to use DX12, but to utilize cross-platform Vulkan API instead. Modern application programming interfaces – …

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AMD advices developers to focus on DirectX 12 and glNext, not Mantle 1.0

AMD’s Mantle application programming interface was the first low-overhead/high-throughput graphics API to reach the market. The emergence of Mantle has made Microsoft and many other companies in the industry to redesign their APIs, including DirectX and OpenGL. While Mantle will continue to be AMD’s graphics innovation platform, the company now advices …

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