Since January, a lot has happened in the VR space. HTC announced the VIVE Pro, featuring a 77% resolution bump, pricing was announced recently and pre-orders are already live, with the first headsets set to begin shipping in April. Now, HTC has published the recommended system requirements for this higher resolution headset, and unsurprisingly, they are quite high.
The original HTC VIVE came with a 2160×1200 resolution display, or 1080×1200 per eye. The HTC VIVE Pro bumps this up to 2880×1600, or 1400×1600 per eye. This resolution bump understandably needs a faster GPU, so HTC is recommending that Pro headset users have at least a GTX 1070 or RX Vega 56 in their system to take full advantage of the headset.
Other specs currently remain the same, calling for an Intel Core i5-4590 or AMD FX 8350 processor, 4GB of RAM and Windows 8.1 or Windows 10.
The headset will still function on lower-end hardware, but you may not get the most out of the headset. Valve's auto-resolution function for SteamVR will lower your in-game resolution settings to compensate for lesser graphics cards, but if you are dropping £799 on a higher resolution VR headset, then you'll likely want to ensure your PC is up to par in the first place.
KitGuru Says: I'm looking forward to checking out the Vive Pro at some point as currently, my biggest gripe with the original is the low PPI. Are any of you thinking of picking up the Vive Pro when it launches?