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EA Advertising launched to bring branded content and ads directly into games

Electronic Arts has announced the creation of EA Advertising, a new program dedicated to integrating real-world brands and advertisements directly into its portfolio of games.

According to the publisher, this platform enables brands to deploy dynamic, real-time placements within gameplay environments, including stadium signage and custom in-game content. The publisher emphasises that these advertisements are interactive and designed to blend into the experience rather than disrupt it. David Tinson, EA chief experiences officer, stated that the initiative helps brands become part of gameplay moments in ways that are relevant and built for players.

The program introduces several specific integration types, such as reward-driven objectives, in-game challenges, branded content, and curated vanity items for player customisation. Companies can also purchase digital ad boards, scoreboards, and broadcast overlays dynamically served within 3D environments. Additionally, an EA Sports Partner Program will establish an ecosystem for select official partners to execute sponsored live events and community content integrations.

Brands like Visa, Lowe's, Red Bull, Xfinity, Peacock, and Mountain Dew have already engaged with the initiative, with Red Bull-themed challenges already appearing in Battlefield 6.

KitGuru says: 2K has been doing stuff like this in its sports games for years. The real question will be whether or not players of core games will be accepting of in-game brand placements. 

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