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A decade following its cancellation, Hideki Kamiya still wants to revive Scalebound

While the notion of Microsoft cancelling an Xbox game in 2026 could be just another day that ends in Y, similar news a decade ago was seen by many as industry-breaking. Such was the case with Scalebound – an ambitious action-RPG developed by PlatinumGames and headed by Hideki Kamiya of DMC and Bayonetta fame. Almost a decade on from its cancellation by publisher Microsoft, Kamiya still hopes to one day bring Scalebound to light.

In the 9 years since Microsoft officially cancelled Scalebound, Hideki Kamiya has on many occasions expressed interest in bringing the IP back, claiming in 2020, 2022 and 2025 that he would be willing to return to what was clearly a passion project. Up till now, Microsoft themselves appear to have no interest in such a revival.

Taking part in an interview with the publication VGC, Kamiya (who now serves as a core member of new studio Clovers) expressed once again desires to try and bring back the ill-fated Scalebound.

In response to the question “Have you asked [new Xbox CEO] Asha Sharma yet if they're up for reviving Scalebound?” Kamiya claimed: “Well, no, but now's my opportunity to once again say that if they want to do it, let's make it happen! Koyama [Clovers founder and CEO] is on board too. If you could include some footage [of Scalebound] in your article for Asha, that would be useful.”

Scalebound Kamiya

Speaking on its cancellation from almost a decade ago, Kamiya added “Of course, it's very unfortunate that the project was unable to see the light of day ultimately, and that is something that even now I still very strongly desire to be able to see through if it's all possible, and I'm being one hundred percent serious when I say that.”

Kamiya concluded with: “I mean, obviously we might not be in a position to do that right this second, but I strongly believe that if you want something strongly enough, you eventually find a way to make it happen. That's the case with Okami right now, where even after all these years, the opportunity once again presented itself, and I hope that will be the case with Scalebound in the future as well.”

In many ways, it feels as though Scalebound is the one project that got away, with Kamiya clearly continuing to hold onto hope that the project could one day come to fruition. Given that Microsoft themselves own the defunct IP however, it is seemingly out of Kamiya’s hands.

KitGuru says: What did you think of Scalebound back in the day? Would you like to see it revived? Let us know down below.

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