Modders have expanded Nvidia’s DLSS Multi Frame Generation support to GeForce RTX 40‑series GPUs, bypassing official restrictions that limit Ada hardware to standard 2x Frame Generation. With the unlock applied, RTX 40 cards can run 3x and 4x frame generation using Nvidia’s own DLSS‑G code, a feature Nvidia currently reserves for its newer RTX 50‑series GPUs.
The MFGAdaUnlock tool (via VideoCardz) works by patching memory restrictions, allowing Nvidia’s native DLSS‑G routines to run on Ada GPUs. Early demonstrations were shown in Cyberpunk 2077, confirming that higher‑multiplication frame generation does function on RTX 40 hardware. Compatibility briefly broke when Nvidia pushed DLSS‑G provider 310.9, which renamed the temporal kernel and changed descriptor layouts, disabling existing mods.
Modders responded quickly with version 0.4 of the unlock, restoring Ada temporal‑position correction and fixing frame‑pacing issues and duplicate frames at higher multiplication levels. With these adjustments, RTX 40‑series cards can once again run the latest 310.9 provider code with 3x and 4x frame generation enabled.
It’s worth noting that Multi Frame Generation still isn’t officially supported on RTX 40‑series GPUs. As a result, performance, latency and stability may vary compared to Nvidia’s tuned implementation for Blackwell‑based RTX 50‑series cards.
KitGuru Says: Seeing RTX 40‑series GPUs handle Multi Frame Generation raises questions about why Nvidia won’t enable the feature officially. Are you planning to try the mod, or does 3x and 4x frame generation not matter much to you?
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