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Tag Archives: DLSS

KitGuru Games: DLSS 5 misses the point

DLSS 5 NVIDIA

It would be hard to argue that NVIDIA’s DLSS technologies haven’t been a net positive to the PC space, with the machine-learning based upscaler successfully translating lower resolution inputs into a final image which is perceivably sharper while hogging fewer resources. Though somewhat more contentious, the next evolution of DLSS came in the form of Frame Generation, using ML in order to generate additional frames for high-refresh rate gaming. Both techniques can have their issues, but generally speaking they’ve allowed for more people to experience higher-end titles at increased frame rates. DLSS 5, however, takes a sharp pivot, with a very different end goal in mind than the performance-boosting versions that came before.

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KitGuru Games: Battlefield 6 is a strong return to form + PC benchmarks

The Battlefield 6 beta was met with a wave of optimism over the Summer, and now, launch day is finally upon us. I've been playing the game in early access over the past week, giving me ample opportunity to see the campaign and dive into multiplayer modes. I'm pleased to report that Battlefield 6 is a strong return to form, doing away with all the controversial changes found in Battlefield 2042 and delivering the quintessential Battlefield experience. On top of that, we have some PC benchmark numbers, so you can get an idea of how well the game runs with DLSS on/off and with Frame Generation enabled and disabled. 

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Nvidia DLSS transformer model leaves beta

Nvidia unveiled a significant evolution in its DLSS upscaling technology at CES 2025, introducing a new model as part of the DLSS 4 upgrade. This advancement, which also includes enhancements to DLSS Ray Reconstruction, Super Resolution, and DLAA, marks Nvidia's first implementation of a transformer-based AI model in a real-time …

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