Dirt Rally is developed by British video game developer Codemasters using the in house Ego engine. Development began with a small team of individuals following the release of their 2012 video game Dirt: Showdown. Codemasters have emphasised a desire to create a simulation with Dirt Rally. They started by prototyping a handling model and creating tracks based on map data. The game employs a different physics model from previous titles, rebuilt from the ground up.
We test at 1440 with 8x MSAA and the ultra image quality setting enabled.
Many people would consider this a playable gaming experience, but many gamers like to see a solid 60 frames per second rate. If this is the case then removing anti aliasing and lowering some image quality settings would be the best bet – or revert to 1080p resolution.
Be sure to check out our sponsors store EKWB here