Grand Theft Auto V is an action-adventure game played from either a first-person or third-person view. Players complete missions—linear scenarios with set objectives—to progress through the story. Outside of missions, players may freely roam the open world. Composed of the San Andreas open countryside area and the fictional city of Los Santos, the world is much larger in area than earlier entries in the series. It may be fully explored after the game’s beginning without restriction, although story progress unlocks more gameplay content.
We maximise every setting but leave MSAA disabled.
In GTA V we experience some significant CPU bottlenecking as the 1080p and 1440p results are essentially identical. This is down to the fact that although GTA V can utilise extra cores, it definitely favours Intel chips, and our 1700X clearly does not quite cut it here. The lack of overclock on the 1700X also does not help matters.
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