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Nvidia’s latest driver optimises for Prey and brings multi-GPU support to Gears 4

As many of you know by now, Bethesda and Arkane Studios’ Prey reboot is launching in less than 24 hours and at this point, the developers have spent a lot of time trying to big up the PC version. As with any major game release, this also means it is time for a GPU driver update, with Nvidia’s latest Game Ready driver focussing on optimisations for Prey as well as multi-GPU support for Gears of War 4.

Nvidia’s engineers have been working on tweaking performance for Prey, so GeForce GPU users will want to use this driver if they are planning on picking up the game this week. On top of that, some additional performance benefits are packed in for Battlezone, which is a VR game releasing this week.

Finally, Nvidia has recently vowed to continue supporting and optimising for ongoing multiplayer games. We first saw this with Heroes of the Storm 2.0, which was revisited in a driver last month due to the game’s 2.0 update.

Now, Gears of War 4 is getting that same treatment, as the game is set to get an extensive update this month. With this driver coupled with the game’s May update, you will finally be able to use multiple GPUs to gain a performance edge in Gears of War 4. The game is also getting two extra maps.

KitGuru Says: I’m looking forward to giving Prey a go myself when it comes out tomorrow. Are any of you planning on playing through Prey this week? Do any of you happen to still be playing Gears 4? Given how good that game was on PC, I would love to revisit it and test its multi-GPU performance at some point. 

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