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PhysX gets new outing in Hawken

Hawken is a free to play first person shooter, featuring giant mechanical walker bots, that players pilot and shoot at one another with. In the latest trailer from Nvidia, the developers show off what new effects have been added to the game with the inclusion of more advanced PhysX features.

At a basic level, PhysX adds little particle effects when explosions go off, sending chips of floor or ceiling flying around. At a higher level, “Turbulence” comes in to play, which is similar to the floaty, brightly lit particles seen in Unreal Engine 4 trailers. At the top end, those with a powerful Nvidia GPU will be able to take advantage of a new map, where the whole environment is destructible.

But don’t take my word for it, check out the new video:

[yframe url=’http://www.youtube.com/watch?v=HIOVGSGyirc#!’]

Like other PhysX enabled games (Eg. Borderlands 2), if you have a decent enough CPU, you’ll probably be able to let that chip handle a few of these PhysX calculations, but expect lag at the top end of the effects spectrum, if you haven’t got at least a mid-range Nvidia GPU handling PhysX.

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