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Bethesda wants to be able to launch ‘three or four big titles a year’

Bethesda is one of the most universally acclaimed developers around but over the last few years, the company has grown rapidly. Bethesda is now a pretty formidable publisher, with several great studios working under it. Now with the help of studios like Arkane, or  Machine Games, Bethesda would like to build to the point where it can release three to four big titles per year.

Bethesda as a publisher is already approaching that number, with id Software releasing Doom next year followed by Dishonoured 2. We also know that Machine Games is open to more Wolfenstein, following the success of The New Order last year.

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Speaking with MCV, Bethesda's Pete Hines spoke about the company's future growth plans: “We are getting to the point where these studios that we have acquired have now put a thing out, figured out how they work together and are starting to hit a bit more consistency”.

“I don’t think it’s necessarily the case that we are doing okay with seven studios, but if it was 14 we could do twice as much. We are pretty aware of who we are and we ultimately want to build to a point where we are doing three or four big titles a year. I would prefer not to be in the same place we were in 2011, where we had four titles and then went super quiet. I want to avoid that. We want to get to the point of regular releases, but we are not thinking: ‘What if we did eight or 10 games a year?’ That’s just not who we are or how we do things.”

KitGuru Says: From the sounds of it, Bethesda wants to keep building off of its current franchises and get to a point where it can have a consistent release line up thanks to the studios under its belt. The company is off to a good start too, with Fallout 4, Doom and Dishonoured 2 coming out in what seems to be the same 12 month period. 

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14 comments

  1. please don’t do a EA/ Ubisoft approach and release them too early ,quality will always beat quantity

  2. Gary 'Gazza' Keen

    RIP Bethesda, at least we got Fallout 4 xD

  3. Looks like they eventually will be, because profits above all.

  4. they’re talking 4 different games, not the same damn game with 4 different versions.

  5. We’re talking about Bethesda here. These guys spend a year patching their games after release and even then they still have bugs.

  6. The difference is many of us are still playing those games many years later and they just get better, Unlike Ubisoft games you play for 30 hours then throw out and never touch again.
    Skyrim is one example, Been out for years now and still gets better with mods.
    I’d rather they stick to current way of making games, Take their time and do it right!

  7. Howards_cat_Tarzan

    Bethesda gave us Horse armour. That was the first cosmetic, worthless DLC that cost studios pennys and rakes in hundred of thousands of dollars 🙁 Just 10 year with DLC. Somehow gaming survived for 25 years before that invention. (Guess that Corporate Commander needs his bed of dollars. )

  8. Skyrim got boring after a couple years and not having any luck keeping the 100+ mods working together.

  9. I really wanted fallout shelter to be a good game, but it’s just freemium trash :(.

  10. so they want to walk ea/ubi/activision’s path?

  11. Well… you can do and get pretty much anything in the game regardless of payment. It just happens that the scope of the game is rather limited and pointless.

    It’s a marketing tool for Fallout 4, I can’t see how much one could expect from a mobile app.

  12. Less bugs for a start. I take marketing seriously, give me cr*p and/or annoying marketing and I’ll keep my money.

    My phone is technically faster & more responsive than my first computer, and on that I could build bases around the world & go on event driven turn based missions in xcom. I don’t expect something quite that sophisticated, but I expect more than fallout shelter & when presented with an in-app store I expect there to be something worth buying.

    Bethesda lost my respect with fallout shelter, it’s a buggy pointless money grubbing cop out.

  13. Okay, but Bethesda aren’t the ones making the mods. They’re still making broken games that they leave partially broken after a year and never patch again.

  14. Brace yourselves. Annual generic sea of gey mass is coming. With a Bethesda logo on it.