Microsoft revealed its new Xbox One to Windows 10 PC streaming functionality at a press event last night but since then more details have emerged. It turns out that the company is aiming to achieve 1080p and 60 frames per second streaming by the time the feature launches towards the end of this year.
This question was floating around after the initial streaming reveal last night, Microsoft's Mike Ybarra went ahead and gave away some details so we know what to expect: “It will really largely depend on the scenario to which someone is trying to play”, he said in an interview.
“But we want to make sure that we can get the optimal experience.”
Apparently Microsoft's software engineers currently have the streaming running at 720p and 30 frames per second but more improvements are due to be made. Microsoft's game streaming functionality is going to allow PC gamers to stream Xbox One exclusives to their PCs and play with a mouse and keyboard, rather than a controller.
Maximum graphical output will largely rely on connection speed though, as bandwidth will be a limiting factor for many.
You can read up on last night's Windows 10 announcements, HERE.
Discuss on our Facebook page, HERE.
KitGuru Says: Unfortunately, 1080p and 60 frames per second gameplay won't be super useful all of the time as many Xbox One games don't run at that resolution or frame rate, which is a shame. If Microsoft had a plan to bring all Xbox One exclusives over to the PC a year or so after release, then we could achieve higher details and frame rates ourselves. What do you guys think of Microsoft's Xbox One to PC streaming announcement?