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Capcom’s iOS ports continue to underperform as Resident Evil 2 brings in just $102k

Apple took a big swing with their iPhone 15 series of phones, introducing a renewed focus on gaming with the announcement of iOS ports for a number of major AAA titles. Unfortunately, all of these games, including multiple Resident Evil releases, underperformed pretty significantly. It seems little has changed in the months since, with Capcom’s latest mobile port for RE2 Remake reportedly bringing in just over $100k.

As reported by MobileGamer.biz, the latest AAA title to come to iOS – Capcom’s Resident Evil 2 Remake – has brought in just over $100,000 since it launched on the platform back in December of last year.

According to the publication, during the game’s first 4 weeks on sale (in which it was discounted heavily to just $10), RE2 Remake brought in a total of $95K from 9500 purchases (via Appmagic).

Resident Evil iOS

In the week since, the game has seen these modest sales figures drop significantly, with the return to its full $40 price tag having tempted just 175 additional players – for an extra $7k in revenue.

While it’s impressive to see these modern AAA games running on a smartphone, it seems as though a majority of players aren’t comfortable enough yet to switch to mobile as their gaming platform of choice. Perhaps in time this will change.

KitGuru says: Are you surprised by the performance of these ports? Do you think Capcom expected higher sales for these games? Could AAA gaming be viable on a smartphone? Let us know your thoughts down below.

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