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The Last of Us Part 1 update brings FSR 3

We've known for a while now that The Last of Us Part 1 would be getting FSR 3 at some point. The latest version of AMD's super resolution tech includes improved upscaling, as well as frame generation capabilities. Now, the FSR 3 update has finally rolled out, improving the adoption rate of AMD's latest FSR version. 

The Last of Us Part 1 supported FSR 2 already, bringing saved performance through upscaling to your display resolution.  As of a month ago, there were around 15 games supporting FSR 3, and by the end of February, that list grew to 18. The list can now be updated with The Last of Us Part 1, Naughty Dog's remake of its original game to more closely resemble the art style changes in The Last of Us Part 2.

Unfortunately, there is plenty of criticism of the update here. Over on Reddit, users have noted crashes and issues with visuals. Although a few have also claimed the opposite experience, calling it the best FSR 3 implementation to date, but some of these comments are quite far down the thread due to lack of engagement. We have not yet been able to test it in-house yet so we can't offer an opinion at this time.

If you do have the game installed, FSR 3 is usable across all GPUs, not just Radeon graphics cards. If you have experience with the update, we'd love to hear about it.

Discuss on our Facebook page, HERE.

KitGuru Says: Have you already tried The Last of Us after the FSR 3 update? 

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